No USCO Game-Specific AI Guidance Found; Existing Rules Still Apply
As of 11 July 2026, the U.S. Copyright Office website, its NewsNet archive and its Copyright and Artificial Intelligence pages do not show a 9 July release titled “Guidance on Copyright Registration and DMCA Application for Interactive Media and Games Containing AI-Generated Assets.” The verifiable registration framework remains the Office’s 2023 guidance for works containing AI-generated material: applicants should identify the human-authored contribution and disclaim AI-generated content that is more than de minimis. That policy applies across work types, but it does not establish a separate filing procedure for game engines, large-model-driven NPC dialogue, environmental textures or background audio.
On the DMCA side, the Office’s public materials still rely on the existing section 512 notice, takedown and counter-notice framework. No game-platform-specific rule was found stating that Steam, Epic or similar services may not deny a counter-notice merely because a title contains properly disclosed AI elements. Until an official notice, policy document or Federal Register publication appears, that claim should not be treated as a new rule in force. Developers would be better served by keeping clear records of human authorship, AI-generated components, source materials, editing history and platform appeal documents so that the scope of claimed rights can be explained during registration review or a delisting dispute.



